City of Thieves

This was our 8th (!!) and final game project at TGA. We decided to make a game heavily inspired by the Sly-series, which is one of my favorite games. I had my hand in almost every part of the game, and here are some of the assets I worked on. I worked a lot with the level designers to create assets that could be used in multiple ways for the world building, and set up the texture shaders so they could choose whatever colors they wanted for each asset.

Everything was made over 8 weeks, using Unreal 5! The culmination of 2 years at The Game Assembly.